Tag Archives: Value semantics

Json made easy

In my last blog ‘An ode to the cast operator’ I talked about using a combination of 3 simple C++ syntactic sugar constructs in order to make a library API simple to use:

  • Cast operators
  • Subscript operators
  • Value semantic smart pointer wrappers.
I’ve now spent some more hours with the problem library that made me write that last blog and have come to a useful wrapper library that I would like to share with you.
I’ve called this library ‘JSON made easy for C++’ or JsonMe++ for short, and its now available on github. The result isn’t a full bidirectional JSON lib, at least noy at this moment. It just provides the facility for accesing the data inside a JSON document or string, the functionality I myself needed. Given that this library, that is a wrapper for the Glib json library is now complete up to a point that it should be usable to anyone, I wanted to revisit this subject to show how the resulting API is indeed trivial in use by the merit of the above 3 flavours of syntactic sugar.
So lets look at a piece of code using this library:
jsonme::JsonMeLib jsonlib;
try {
   jsonme::Node topnode=jsonlib.parseFile(pathToFile);
} catch (jsonme::ParseError &e) {
This simple piece of code is actualy the hardest part of the code. If the file path provided is invalid, or the file isn’t valid JSON,
an exception will get thrown. But lets not look at that. The interesting part is in the fact that there is no ‘new’ or ‘*’ anywhere in the code.
The user of the library doesn’t need to juggle with pointers, wrap them in smart pointers in order to take care of resource management,
mix pointer semantics and value semantics in the code, etc.
The library takes care of all of this, and all the user is exposed to are JsonMeLib and Node objects that can be used using value semantics,
internally taking care of effective resource management and efficient and relatively light object copy behavior. This is where we see
value semantic smart pointer wrappers in action. Both JsonMeLib and Node are value semantic smart pointer wrappers. So when the result of
parseFile is assigned to topnode, under the hood smart pointers are taking care of proper resource management, without the need of the user of the library being exposed to resource management. A subject that for many C++ developers is a difficult subject and large source of subtle bugs. The library user actually needs no knowledge about RAII, smart pointers or resource management in C++ in order to use the library without fear of creating resource management bugs, That is, if there are resource management bugs it would be the fault of the library author.
JSON knows basicaly 3 types of node’s:
  • Objects
  • Arrays
  • Scalars
The first two is where the second piece of syntactic sugar comes in: the subscript operator. The library uses size_t indexed subscript operators for arrays
and std::string indexed subscript operators for objects.
  size_t index=0;
  jsonme::Node firsfoobar=topnode[“foolist”][index][“bar”];
The overloaded subscript operators together with our value semantics smartpointer wrapper give the JSON object an interface that is friendly to the user of the library in that its intuitive and does not require the library user to get into the library type internals.
Combining these two with cast operators,  we make it the library user even easier:
   long long magicvalue=topnode[“magic”];
   std::string  owner= topnode[“foolist”][index][“bar”];
The library takes a step back from this to allow for validation. Node has a nodetype() method that can return  jsonme::INVALID. Next to this between Node and the primitive scalar types the library has a class Scalar that the user may use when working with JSON data structure not hard coded into the C++ code.  That is, the library user can choose to look into some more of the API for finer control, but the bottem line is that the provided syntactic sugar makes the amount of API internals a pretty small surface to work with.

An ode to the cast operator

Working on a project that is written 90% in python that uses JSON for its configuration, I had to parse the python generated JSON in C++. Not a problem, C++ boost has an excellent and usable library that has JSON support, the Boost Property Tree library. Unfortunately however the target platform comes with the 1.40 version of the boost library, and guess what, the boost property tree library became first available in the 1.41 version. Off to look for a different JSON library that is available as a standard package for the target platform. After searching the pachaging system of my target platform I found it comes with JSON-Glib.

First I started out being happy about the fact that I found an alternative JSON library for my project, but my joy quickly resided when I realized it was a C++ library with one of those API’s. Untill we get the rout node of our JSON document all looks fine, but once we have our first JsonNode while expecting to get a transparent API that maps effortlessly to the base C++ types, we end up being exposed to all kinds of JSON-Glib classes, and some classes from the core Gnome library.

Having written some of   those libraries myself, I know its easy to start believing in the merits of your own project internal type system, thinking nothing about exposing it to your library users.There are however a few useful tricks you can use with relatively little effort to decouple the knowledge of your library internal type system from the need of your library users to be exposed to that knowledge.

  • Cast operators
  • Subscript operators
  • Value semantic smart-pointer wrappers.

When designing an API for a library using these 3 tools, it is possible to greatly decrease the learning curve for using your library. You provide syntactic sugar that hides much of your internal type system from the part of your user base that isn’t that interested in learning about your no-doubt brilliantly designed library type hierarchy.

The cast operator

The most interesting of the 3 tools is the C++ cast operator. Adding a cast operator to a type allows to simply assign an object class that can validly be represented as a base type, for example an std::string, to a variable of that type. Yes, its just syntactic sugar, but its syntactic sugar that allows your library user to not learn about the internals of your library. We shall come back to the cast operator later, but lets start off by an example of an API class that uses cast operators. The following is part of a wrapper library for JSON-Glib that I am currently working on:

typedef enum {FLOAT,INTEGER,STRING,BOOL,NULLVAL} scalartype;

class AbstractScalar {


virtual ~AbstractScalar(){}

virtual jsonme::scalartype type()=0;

virtual operator long double()=0;

virtual operator long long()=0;

virtual operator std::string()=0;

virtual operator bool()=0;

virtual bool isNull()=0;  };


Subscript operator

An other piece of powerful syntactic sugar that is provided by languages like C++ and Python that support operator overloading is the subscript operator. For our JSON-Glib wrapper for example the subscript operator could be used both for accessing JSON object members by key, or for accessing JSON  aray members by index.  Again an excerpt from the wrapper library I’m working on:

typedef enum {OBJECT,ARRAY,SCALAR} nodetype;

class Node;

class AbstractNode {


virtual ~AbstractNode(){}

virtual jsonme::nodetype type()=0;

virtual Node operator[](std::string name)=0;

virtual size_t size()=0;

virtual Node operator[](size_t index)=0;

virtual operator Scalar()=0;


If we combine this with the previously discussed cast operator, our JSON wrapper library could in theory be used as follows:

std::string firsthostname= rootnode[0][“host”][“name”][0];

As should be clear from this, the user should potentialy have verry litle knowledge if any about the types the API is composed with.

Value semantic smart-pointer wrappers.

A third piece of syntactic sugar that may not be directly obvious is the use of value semantic smart-pointer wrappers in our API.  As a rule, a library should not burden the users of that library with the issue of having to think about resource management. C++ provides the concept of smart pointers to help with correctly managing resources. Exposing and forcing the use of smart pointers can be a proper choice, for example returning an auto_ptr or a unique_ptr from a factory is much better than returning a raw pointer. In the library wrapper we are discussing here however, it may be much more suitable to completely hide the usage of smart pointers (that have pointer semantics) by providing a value semantics wrapper for the smart pointer.

class Node: public AbstractNode {

boost::shared_ptr<AbstractNode> mNode;


Node(AbstractNode *node):mNode(node){}

~Node(){ delete mNode();}

jsonme::nodetype type(){ return mNode->type();}

Node operator[](std::string name) { return (*mNode)[name];}

size_t size() { return mNode->size();}

Node operator[](size_t index) { return (*mNode)[index];}

operator Scalar() { return (*mNode);}



I hope that with the above examples I’ve shown how a adding a little bit of syntactic sugar to your library API can make a lot of sense when you want to spare your library users from a relatively steap learning curve. Although I have myself often been to lazy and presumptuous with respect to my own libraries and their type hierarchy to be thorough and sufficiently frequent in the usage of these constructs in my API’s, but running into JSON-Glib while only needing to parse a config file made me aware once more of the user perspective of those API’s. Remember that if your library is any good it will have more users than it has developers. Users that will be grateful for a reduced learning curve. And if its a library for a tiny market, than you may possibly still increase the number of potential users by adding these 3 ingredients to your API. I like all 3 of the syntactic sugar components described above, but to me the C++ cast operator is their absolute champion.